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Description
The spell, once cast, requires the caster to touch the target. If the touch
misses, the spell's energy is wasted.
Damage Roll | Average | Maximum | |
---|---|---|---|
Each1 Round | 12 to 27 | 49 | 54 |
Help Spell
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Live Final Realms Spells Help Feb 17 2011 [Adjusted]
Area Cause Serious Wounds Your spells
magic *** spell
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Spell Type Divine Sphere Necromantic Power Minor
Category Aggressive Source Quest Target Type Many
Level 4 Milestone 30 Gp Cost 6 + 3
Range Touching end Cast Rounds 1 Effective 1
Cast Time 2s Lockout None All Spells 2s
Duration 2s Gp Ratio 8.2 DPS 12.3
Learnable Min; 21, Neu; 14, Maj; 7 Quests 218
Skills [Low]Ritual
Damage Type General
Verbal Verbal component required, cant cast silenced or in water.
Somatic 1 free hand required to cast.
Targeting Anyone
Damage Roll Average Maximum
1 round 12 to 27 49 54
Description
The spell, once cast, requires the caster to touch the target. If the touch
misses, the spell's energy is wasted.
Notes
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