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Resources

https://www.gammon.com.au/gmcp - History, detailed protocol specs (escape codes etc)

https://nexus.ironrealms.com/GMCP

  • Have examples of request for items
  • Have examples of request for skills
  • Use Char.Afflictions instead of Effects

http://www.aardwolf.com/wiki/index.php/Clients/GMCP

  • Several examples of requests
  • very good examples of possible implementations
  • very cool "state" variable
  • examples of group (party) implementations

 

Nice to have features

  • "Money Carried" → gmcp.Worth?

Bugs

gmcp.Char

  • wimpy command does not fire any gmcp.Char events
    • Expected behavior:
      • fire gmcp.Char.Status event with new value in gmcp.Char.Status.wimpy

gmcp.Char.Effects

  • does not seem to update on regular basis, only updates when new effect added or removed. This is strange as there is a duration value
    • Expected behavior: 
      • updates on some sort of "tick" (aka every 4, or 10 seconds or so)
      • or ability to poll for refresh
      • or, no duration?

 

gmcp.Room

  • Desc in Blood sands doesnt match actual description (from look)
  • gmcp.Room.Info.desc include gmcp.Room.Info.name

 

 

Bugs:

  • Seems effects doesnt trigger new update when an effect wears off
    • gmcp.Char.Effects gets fired when effects wear off

- Room:


 

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