Description

This is ultimately an impossible combination of elements to control. However
if you are a skillfull little mage, you should be quite able to bring up two
bursts that are powerfull.


Damage RollAverageMaximum
1 round100 to 180273331


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Live                        Final Realms Spells Help     Apr 19  2012 [Adjusted]
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Spell Type  Arcane           School      Evocation        Power       Major
Category    Aggressive       Source      Guild            Target Type One
Level       9                Milestone   40               Gp Cost     7
Range       Touching end     Cast Rounds 2                Effective   1
Cast Time   4s               Lockout     None             All Spells  2s
Duration    4s               Gp Ratio    40.0             DPS         34.1

Learnable   Maj; 18                                       
Skills      [Medium]Cold and [Medium]Fire
Damage Type [Medium]Cold and [Medium]Fire
Verbal      Verbal component required, cant cast silenced or in water.
Somatic     1 free hand required to cast.
Targeting   Anyone         

            Damage Roll      Average       Maximum       
1 round     100 to 180         273           331

Description
    This is ultimately an impossible combination of elements to control. However
    if you are a skillfull little mage, you should be quite able to bring up two
    bursts that are powerfull.


Notes

Spell Type

Arcane

Category

Aggressive

Level

9

RangeTouching end
Cast Time4s
Duration

4s

Sphere

Evocation

Source

Guild

Milestone40
Cast Rounds2
LockoutNone
Gp Ratio40
Target TypeOne
GP Cost7
Effective

1

All Spells2s
DPS34.1
Learnable

Min:

Neu:

Maj: 18

Skills

Cold and Fire

Damage Type

Cold and Fire

Verbal

Verbal component required; cant cast silenced or in water

Somatic

1 free hand required to cast

Targeting

Anyone