The spell, once cast, requires the caster to touch the target. If the touch misses, the spell's energy is wasted.
Damage Roll
Average
Maximum
1 Round
20 to 42
73
81
Help Spell
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo Live Final Realms Spells Help Jan 31 2009 [Adjusted] Area Cause Critical Wounds Your spells magic *** spell xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo Spell Type Divine Sphere Necromantic Power Neutral Category Aggressive Source Quest Target Type Many Level 6 Milestone 35 Gp Cost 9 Range Touching end Cast Rounds 1 Effective 1 Cast Time 2s Lockout None All Spells 2s Duration 2s Gp Ratio 8.1 DPS 18.3
Learnable Neu; 24, Maj; 12 Quests 219 Skills [Medium]Ritual Damage Type General Verbal Verbal component required, cant cast silenced or in water. Somatic 1 free hand required to cast. Targeting Anyone
Damage Roll Average Maximum 1 round 20 to 42 73 81
Description The spell, once cast, requires the caster to touch the target. If the touch misses, the spell's energy is wasted.