The spell, once cast, requires the caster to touch the target. If the touch
misses, the spell's energy is wasted.
Damage Roll | Average | Maximum | |
---|---|---|---|
1 Round | 15 to 33 | 60 | 66 |
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo
Live Final Realms Spells Help Apr 19 2012 [Adjusted]
Cause Serious Wounds Your spells
magic *** spell
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo
Spell Type Divine Sphere Necromantic Power Minor
Category Aggressive Source Guild Target Type One
Level 4 Milestone 30 Gp Cost 3
Range Touching end Cast Rounds 1 Effective 1
Cast Time 2s Lockout None All Spells 2s
Duration 2s Gp Ratio 21.0 DPS 16.0
Learnable Min; 21, Neu; 14, Maj; 7
Skills [Low]Ritual
Damage Type General
Verbal Verbal component required, cant cast silenced or in water.
Somatic 1 free hand required to cast.
Targeting Anyone
Damage Roll Average Maximum
1 round 15 to 33 60 66
Description
The spell, once cast, requires the caster to touch the target. If the touch
misses, the spell's energy is wasted.
|