This spell is used to determine whether an item is magical or not. The
brightness of a magical item also gives the caster an idea of its power.
This spell must be cast upon an item or an npc (in which case it will give
some idea of its magical auras) to work properly.
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Live Final Realms Spells Help Aug 21 2007 [Adjusted]
Sense Magic Your spells
magic *** spell
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Spell Type Divine Sphere All Power Neutral
Category Friendly Source Guild Target Type One
Level 1 Milestone None Gp Cost 1
Range None Cast Rounds 1 Effective 1
Cast Time 2s Lockout None All Spells 2s
Duration 2s Gp Ratio 1.0 DPS 1.0
Learnable Neu; 2, Maj; 1
Skills [Medium]Concentration and [Medium]Lore
Damage Type General
Verbal Verbal component required, cant cast silenced or in water.
Somatic No free hands required for casting.
Targeting Anything and Anyone
Description
This spell is used to determine whether an item is magical or not. The
brightness of a magical item also gives the caster an idea of its power.
This spell must be cast upon an item or an npc (in which case it will give
some idea of its magical auras) to work properly.
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