Description

This spell creates a storm of magic summoned from deep within the Abyss. While within the storm, the caster and party are protected from harm, while opponents are attacked relentlessly. Others engulfed in the storm will be drained of willpower and small amounts of health. Further, the storm spreads without control for the duration of the storm.


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Live                        Final Realms Spells Help    Apr 19  2012 [Adjusted]
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Spell Type  Arcane           School      Alteration       Power       Major
Category    Aggressive       Source      Quest            Target Type None
Level       9                Milestone   None             Gp Cost     40
Range       None             Cast Rounds 1                Effective   1
Cast Time   2s               Lockout     5m               All Spells  2s
Duration    2s               Gp Ratio    1.0              DPS         1.0

Learnable   Maj; 40                                       Quests      69             
Reserved    Wizard
Damage Type Magical        
Verbal      Verbal component required, cant cast silenced or in water.
Somatic     No free hands required for casting.
Targeting   Anyone         

Description
    This spell creates a storm of magic summoned from deep within the Abyss. 
    While within the storm, the caster and party are protected from harm, while
    opponents are attacked relentlessly.  Others engulfed in the storm will be
    drained of willpower and small amounts of health.  Further, the storm
    spreads without control for the duration of the storm.


Notes

Spell Type

Arcane

Category

Aggressive

Level

9

RangeNone
Cast Time2s
Duration

2s

Sphere

Alteration

Source
MilestoneNone
Cast Rounds1
Lockout5m
Gp Ratio1.0
Target TypeNone
GP Cost40
Effective

1

All Spells2s
DPS1.0
Learnable

Min:

Neu:

Maj: 40

Skills


Damage Type

Magical

Verbal

Verbal component required; cant cast silenced or in water

Somatic

No free hands required for casting.

Targeting

Anyone

ReservedWizard