Description

This spell is the ultimate in power, summoning the direct power of Hokemj to influence the world. However, since you are a mere mortal, the power is limited, based on your skill in ritual and experience level. Note that a large gem is needed to cast the wish and consumed in the casting.

  • Possible intervention:
    • healing - Partially heals the caster and all party members instantly.
    • power - Restores some guild points for you and party. Long lockout.
    • wisdom - Grants you wisdom of the gods to caster for a short time.
    • protection - Improves your natural body armour for a time.
    • home - Warps the caster back to the safe guildroom, needs to be calm.
    • life <target> - Resurrects <target> from the dead. Long lockout.

Examples:

  • cast intervention on healing
  • cast intervention on life poorguy

Note: There have been reports of evil gods intercepting the intervention request and causing disasterous effects, you have been warned.


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Live                        Final Realms Spells Help    Apr 19  2012 [Adjusted]
Intervention                                                        Your spells
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Spell Type  Divine           Sphere      Charm            Power       Major
Category    Friendly         Source      Quest            Target Type Pass
Level       9                Milestone   None             Gp Cost     20
Range       None             Cast Rounds 1                Effective   1
Cast Time   2s               Lockout     None             All Spells  2s
Duration    2s               Gp Ratio    1.0              DPS         1.0

Learnable   Maj; 18                                       Quests      203            
Reserved    Priest of Hokemj
Damage Type General        
Verbal      Verbal component required, cant cast silenced or in water.
Somatic     No free hands required for casting.
Materials   Large gem will be consumed
Targeting   Anyone         

Description
    This spell is the ultimate in power, summoning the direct power of Hokemj to
    influence the world.  However, since you are a mere mortal, the power is
    limited, based on your skill in ritual and experience level.  Note that a
    large gem is needed to cast the wish and consumed in the casting.
    Possible intervention:
      healing       - Partially heals the caster and all party members
    instantly.
      power         - Restores some guild points for you and party.  Long
    lockout.
      wisdom        - Grants you wisdom of the gods to caster for a short time.
      protection    - Improves your natural body armour for a time.
      home          - Warps the caster back to the safe guildroom, needs to be
    calm.
      life <target> - Resurrects <target> from the dead.  Long lockout.
    Examples: cast intervention on healing
              cast intervention on life poorguy
    Note: There have been reports of evil gods intercepting the intervention
    request and causing disasterous effects, you have been warned.


Notes

Spell Type

Divine

Category

Friendly

Level

9

RangeNone
Cast Time2s
Duration

2s

Sphere

Charm

Source
MilestoneNone
Cast Rounds1
LockoutNone
Gp Ratio1.0
Target TypePass
GP Cost20
Effective

1

All Spells2s
DPS1.0
Learnable

Min:

Neu:

Maj: 18

Skills


Damage Type

General

Verbal

Verbal component required; cant cast silenced or in water

Somatic

No free hands required for casting.

Targeting

Anyone

ReservedPriest of Hokemj