- Created by Espen Solbu, last modified on May 16, 2021
Description
This spell is the ultimate in power, summoning the direct power of Hokemj to influence the world. However, since you are a mere mortal, the power is limited, based on your skill in ritual and experience level. Note that a large gem is needed to cast the wish and consumed in the casting.
- Possible intervention:
- healing - Partially heals the caster and all party members instantly.
- power - Restores some guild points for you and party. Long lockout.
- wisdom - Grants you wisdom of the gods to caster for a short time.
- protection - Improves your natural body armour for a time.
- home - Warps the caster back to the safe guildroom, needs to be calm.
- life <target> - Resurrects <target> from the dead. Long lockout.
Examples:
- cast intervention on healing
- cast intervention on life poorguy
Note: There have been reports of evil gods intercepting the intervention request and causing disasterous effects, you have been warned.
Help Spell
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Live Final Realms Spells Help Apr 19 2012 [Adjusted]
Intervention Your spells
magic *** spell
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Spell Type Divine Sphere Charm Power Major
Category Friendly Source Quest Target Type Pass
Level 9 Milestone None Gp Cost 20
Range None Cast Rounds 1 Effective 1
Cast Time 2s Lockout None All Spells 2s
Duration 2s Gp Ratio 1.0 DPS 1.0
Learnable Maj; 18 Quests 203
Reserved Priest of Hokemj
Damage Type General
Verbal Verbal component required, cant cast silenced or in water.
Somatic No free hands required for casting.
Materials Large gem will be consumed
Targeting Anyone
Description
This spell is the ultimate in power, summoning the direct power of Hokemj to
influence the world. However, since you are a mere mortal, the power is
limited, based on your skill in ritual and experience level. Note that a
large gem is needed to cast the wish and consumed in the casting.
Possible intervention:
healing - Partially heals the caster and all party members
instantly.
power - Restores some guild points for you and party. Long
lockout.
wisdom - Grants you wisdom of the gods to caster for a short time.
protection - Improves your natural body armour for a time.
home - Warps the caster back to the safe guildroom, needs to be
calm.
life <target> - Resurrects <target> from the dead. Long lockout.
Examples: cast intervention on healing
cast intervention on life poorguy
Note: There have been reports of evil gods intercepting the intervention
request and causing disasterous effects, you have been warned.
Notes
Spell Type | Divine |
---|---|
Category | Friendly |
Level | 9 |
Range | None |
Cast Time | 2s |
Duration | 2s |
Sphere | Charm |
Source | |
Milestone | None |
Cast Rounds | 1 |
Lockout | None |
Gp Ratio | 1.0 |
Target Type | Pass |
GP Cost | 20 |
Effective | 1 |
All Spells | 2s |
DPS | 1.0 |
Learnable | Min: Neu: Maj: 18 |
Skills | |
Damage Type | General |
Verbal | Verbal component required; cant cast silenced or in water |
Somatic | No free hands required for casting. |
Targeting | Anyone |
Reserved | Priest of Hokemj |