Description
By creating a ritual to darkness itself, evil will seep forth from the very
air, drawing breath from the caster, and a body from the earth. The epitome
of Necromancy, raising a Liche often destroys small cities.
| Duration | Max Duration | Average |
---|
Time | 5 sec per level | 15m 37s | 14m 10s |
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Live Final Realms Spells Help Apr 19 2012 [Adjusted]
Raise Liche Your spells
magic *** spell
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Spell Type Divine Sphere Necromantic Power Major
Category Aggressive Source Quest Target Type None
Level 9 Milestone 50 Gp Cost 45
Range None Cast Rounds 8 Effective 1
Cast Time 16s Lockout 5m All Spells 2s
Duration 14m 26s Gp Ratio 1.0 DPS 1.0
Learnable Maj; 40 Quests 69
Skills [Medium]Ritual
Damage Type Evil
Verbal Verbal component required, cant cast silenced or in water.
Somatic No free hands required for casting.
Targeting Anyone
Duration Max Duration Average
Time 5 sec per level 15m 37s 14m 10s
Description
By creating a ritual to darkness itself, evil will seep forth from the very
air, drawing breath from the caster, and a body from the earth. The epitome
of Necromancy, raising a Liche often destroys small cities.