The spell, once cast, requires the caster to touch the target. If the touch misses, the spell's energy is wasted.
Damage Roll
Average
Maximum
Each
20 to 42
73
81
Help Spell
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo Live Final Realms Spells Help Jan 31 2009 [Adjusted] Area Cause Critical Wounds Your spells magic *** spell xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo Spell Type Divine Sphere Necromantic Power Neutral Category Aggressive Source Quest Target Type Many Level 6 Milestone 35 Gp Cost 9 Range Touching end Cast Rounds 1 Effective 1 Cast Time 2s Lockout None All Spells 2s Duration 2s Gp Ratio 8.1 DPS 18.3
Learnable Neu; 24, Maj; 12 Quests 219 Skills [Medium]Ritual Damage Type General Verbal Verbal component required, cant cast silenced or in water. Somatic 1 free hand required to cast. Targeting Anyone
Damage Roll Average Maximum 1 round 20 to 42 73 81
Description The spell, once cast, requires the caster to touch the target. If the touch misses, the spell's energy is wasted.