By creating a ritual to darkness itself, evil will seep forth from the very air, drawing breath from the caster, and a body from the earth. The epitome of Necromancy, raising a Liche often destroys small cities.
Duration
Max Duration
Average
Time
5 sec per level
15m 37s
14m 10s
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo Live Final Realms Spells Help Apr 19 2012 [Adjusted] Raise Liche Your spells magic *** spell xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxo Spell Type Divine Sphere Necromantic Power Major Category Aggressive Source Quest Target Type None Level 9 Milestone 50 Gp Cost 45 Range None Cast Rounds 8 Effective 1 Cast Time 16s Lockout 5m All Spells 2s Duration 14m 26s Gp Ratio 1.0 DPS 1.0
Learnable Maj; 40 Quests 69 Skills [Medium]Ritual Damage Type Evil Verbal Verbal component required, cant cast silenced or in water. Somatic No free hands required for casting. Targeting Anyone
Duration Max Duration Average Time 5 sec per level 15m 37s 14m 10s
Description By creating a ritual to darkness itself, evil will seep forth from the very air, drawing breath from the caster, and a body from the earth. The epitome of Necromancy, raising a Liche often destroys small cities.
Spell Type
Divine
Category
Aggressive
Level
9
Range
None
Cast Time
16s
Duration
14m 26s
Sphere
Necromantic
Source
Quest
Milestone
50
Cast Rounds
8
Lockout
5m
Gp Ratio
1.0
Target Type
None
GP Cost
45
Effective
1
All Spells
2s
DPS
1.0
Learnable
Min:
Neu:
Maj: 40
Skills
Ritual
Damage Type
Verbal
Verbal component required; cant cast silenced or in water