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Document                 Final Realms Player Helpfiles     Feb 24  2011 [Fresh]
Wizard Thief                                                    players/guilds/
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                                  Wizard Thief                                  

Location     Shadowfall                                             
Stat reqs    Dex (15) and Int (15)                     Main stat    Dexterity   
Guild class  Rogue and Mage                            Playability  Horrendous  
HP Base      8                                         GP Base      11          
Xp cost      Very high                                 Combat rank  Medium      
AC Cap       -22                                       Level steps  35          
Alignment    Neutral, Evil and Diabolical              Deity        None        
Damage       7                                         Defense      6           
Healing      5                                         Utility      9           
Main skills  Targeting Mechanical Stealth Electrical Ritual Lore Speed
             Concentration Piercing
Races        All Races
Armours      Badge Bracers Hide Cowl Shoes Boots Slippers Amulet Pendant
             Necklace Cape Cloak Robe Ring Gloves Belt Trousers Shirt Padded
             Leather Padded leather Small shield Studded leather Studded Ring
             mail Elfin chain Helmet Cowl Buckler Gauntlets Small shield Wooden
             shield Medium shield
Not Weapons  Awl pike Bardiche Bastard sword Bow Halberd Maul Pike Polearm
             Twohanded axe Twohanded mace Twohanded sword
Commands     Backstab Sneak Steal Cast Hide Palm Slip
Magic        Taught Schools in guild.
     Neutral Alteration Illusion
       Minor All Divination

                                   Description                                  

Rogue Class
    Disappearing into the shadows,  escaping from danger, plunging a weapon into
    unsuspecting victims,  slipping into  unwanted territories without leaving a
    trace, these are the hallmarks of rogues here.
    
Mage Class
    If  warriors  are  among  the  easiest to play, mages are among the hardest.
    Mages  offer  a great challenge and reward for those willing to endure their
    difficult path.  Mages will never do much damage  with weapons and wear very
    little  powerful  armours.  The versatility and range of the Mages is great,
    choose wisely among the different specialists to go where you want.
    
Wizard Thief Guild
    The wizard-thieves are the dominant force behind the dictatorship of Kheldar
    of  Shadowfall.   He  rules  the area with the support of his Black Blades. 
    Wizard-thieves  are  not  only  proficent in sneaking and stealing, they are
    also  armed  with  spells that pack quite a punch. They are lightly armoured
    and are allowed to use most weapons.

Guild Signature
    Very  advanced  stealing  and  stealth is the trick with the Wizard Thieves.
    Their lives are difficult, hard and malicious. Not easy to play.
    Wizard-Thieves  specialize  in  neither  magic nor pilfering, but are fairly
    competent  in  both.   It is costly for them to advance in levels since they
    have  to  learn twice as much as the specialized classes for each level they
    gain.
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